VIDEOGAME MARKETING WORKSHOPS

During my career I’ve been compiling many lessons learned from the projects I’ve been involved in. With those I have created a course and a workshop that aims to cover the most relevant aspects related to communication / marketing, distribution and funding models for independent game developers. Those are my main goals with this workshop: Integrate the communication/marketing of the product along with its development. Identify the target audience of the game and design a communication strategy that suits it the best. Learn to use social networks and social media tools. How to talk to the press and to your audience […]

MARKETING & BUSINESS CONSULTANCY

I give advice to other professionals on marketing and communications issues related to their projects. Contributions may go under quite diverse areas, from aesthetics, pitching, online communications, game design to funding and distribution. We are a digital agency specialized on Comms, MKT and Business consultancy for independent game developers. Based in Uruguay and Brazil, we work with independent video game developers and publishers. We help our clients gain presence in the LATAM market for their projects and also deliver the best advice on the product side and comms/PR areas to games from any region of the world. Our contributions on the product side […]

PUBLIC RELATIONS AND SOCIAL MEDIA

In 2009 I started my career in videogames doing Social Media Management duties. Learning how to connect with players and influencers on a day to day basis helped me to gain enough expertise and confidence to jump into PR. During the last 4 years I have been focusing more and more on the PR aspect for a very broad range of genres and platforms. Digital PR. I manage a database of more than 1600 emails from journalists, youtubers and other media influencers from all over the world. I’m able to tackle very especific audiences on my campaigns, be it a contacts […]

Nihilumbra (2014, BeautiFun Games)

Discover the beautiful world of Nihilumbra and join Born on his adventure to find himself whilst trying to escape from his inevitable curse. Born was created from the absolute nothingness: The Void. But somehow he separates himself from the black emptiness and appears in the world. Work: Design and develop social media strategies and promotions (Facebook, Twitter and Google+). Writing blog posts about the studio projects, team members inteviews and news on the indie scene . Press relations (online – sites and youtubers / event showcasing at Gamelab 2014 and SBGames 2013). Planify and design press releases (Mailchimp, Photoshop, Adobe […]

The BIG List of Video Game Public Relations Agencies and Freelancers.

This was a private list I have been completing during the last 3 years for my personal use and knowledge of other PR pros and agencies out there. I think it could be useful for other developers or colleagues out there. I also published an article [link] on Gamasutra with tips and thoughts about the role of PR, Publishers and some factors you can take into account when choosing your PR partner. Please if you find there is any mistake in the list or there is any company left to add, let me know at me(@)jesusfabre.com. Also we accept sponsorships, […]

Horizon Chase (2015, Aquiris Game Studio)

Horizon Chase is a modern take on the 90s old-school racers that we loved the most such as Out Run or Top Gear. The game features unique art direction, with a bright and colorful palette that mixes low-poly environments and highly detailed 2D backgrounds. Controls are very straightforward and comfortable, providing an exciting arcade experience. Composed by Barry Leitch (Top Gear, Lotus and Rush series), the soundtrack is uniquely techno-inspired and energetic. What really sets Horizon Chase apart from other racing games is the blend of its arcade style and the strong sense of actual exploration and discovery that the […]

Flat Kingdom (2016, Fat Panda & Games Starter)

Flat Kingdom is filled with fun platforming action, puzzles and some Metroidvania elements. It also features a unique combat system! Instead of directly attacking your foes, you’ll have to touch them while transformed in the correct shape to beat them! Kinda like a rock-paper-scissor game. Every shape in Flat Kingdom beats the opposite, so sharp triangles can defeat the soft circles, heavy squares beat the fragile triangles and squishy circles can triumph over the slow squares. Both enemies and puzzles can be beaten using the correct shape and strategy, so you’ll have to observe them and come up with the […]

Pixel Ripped 1989 (ARVORE Immersive Experiences, Oculus, PSVR, HTC VIVE & Steam, 2018)

THE FIRST IN A SERIES OF MADCAP GAMES, THAT TAKE YOU ON RETRO TRIP THROUGH GAMING HISTORY Follow the life of computer gaming addict Nicola as she battles through the ages to play her favourite game Pixel Ripped. Starting with 1989, Pixel Ripped takes you on an adventure to a school classroom, where you must complete your favourite video game – but don’t get caught by the teacher! Nicola incarnates Dot, our heroine, in a very special quest: The Pixel Ripped is a magical stone that contains the soul of Dot’s world, Adventureland, which has been stolen by the Cyblin […]

Max: The Curse of Brotherhood for Nintendo Switch (2017, Stage Clear Studios & Flashbulb Games)

Max: The Curse of Brotherhood

A platformer with physics-based puzzles set in an scandinavian-inspired fantasy world that you can shape with your own hands. When Max wishes for his annoying little brother, Felix, to be whisked away by unknown evil forces, he gets more than he bargained for. Armed only with a magic marker and a hope of undoing what he has just done, he sets out on a perilous journey across deserts, eerie lantern-lit bogs, ancient temples and lush green forests to get his younger sibling back. Fortunately, the Magic Marker has the power to bend the elements and create magic objects that can […]

Horizon Chase Turbo (2018, Aquiris Game Studio)

Horizon Chase Turbo is a homage to classic 16-bit racers that defined a generation of high-speed and frenetic arcade fun like Out Run and Top Gear. The game is conceived to ignite an instant blast of nostalgia with catchy contemporary music composed by the legendary Barry Leitch (who also created the soundtracks for the Top Gear, Lotus, and Rush series), while also offering split-screen multiplayer and mixing retro low-poly aesthetics with modern gameplay. Features: Thrilling arcade racing game, inspired by Outrun, Top Gear, Lotus Turbo Challenge, and others Amazing old-style split-screen multiplayer up to 4 players Music by Barry Leitch, […]